punch

A maverick entry for A Game By Its Cover 2023, made in GB Studio and based on this entry by KAITO HAYASHI for this year's Famicase Exhibition.

"Maverick"? Welp, yeah: there's a problem with this entry...

In accordance with this advisory vis-a-vis both obtaining consent from and appropriately crediting the original artist, I'm having trouble finding the original creator in order to reach out. To that end, I'm uploading this entry anyway while I try to find out how to get in contact with them. I'm braced for the possibility that it might get removed from the jam; no hard feelings on my part if that's the case ๐Ÿ˜Œ

Also:

Yes, the punch animation is made out of modified Doom sprites ๐Ÿ‘Š

You can find my other GB Studio projects here.

If you like what I'm doing and want to help me make more of it, consider becoming a supporter on Patreon.

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorGrave Reaper Cushions
GenreAdventure
Made withGB Studio, Aseprite
Tagsa-game-by-its-cover, agbic, First-Person, Game Boy, Game Boy ROM, gb-studio, Pixel Art, Prototype, Retro, Short
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard

Download

Download
punch_(AGBIC_2023).gb 512 kB
Download
punch_(AGBIC_2023).pocket 512 kB
Download
punch+SameBoy.zip 1.6 MB

Install instructions

You can play the game in the browser window or download the .gb file to run in a Game Boy emulator of your choice, or the .pocket file for use with the Analogue Pocket device.

Alternatively, Windows users can download "punch+SameBoy.zip", extract the enclosed folder and launch the game using the .bat file in the main directory.

Comments

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(+1)

wow! i can only imagine how you pulled this off with GB Studio...really impressive!

If I'm remembering correctly, it's one variable to track map position, one to track direction, and a heck of a lot of the "Camera Move To" event. Thankyouverymuch ๐Ÿ˜

Oh hey, I've just seen that you're part of flower studio ๐Ÿ‘

Haven't checked out Dead Names yet, but Shoot-Out! and The Melting Apartment were great! ๐Ÿ‘๐Ÿ‘

(+1)

whoa, thank you so much ๐Ÿ™


and thanks for the info! i only recently discovered how useful "camera move to" can be to get around GB Studio's fade out function for pacing (and for jump scares lol)

(+1)

Good work, pal ๐Ÿ‘Œ