Tweaks
So I made a few adjustments to Ghost- and Runaways:
Ghost:
- Unchecked "Use Collisions" on the enemy ghosts' Move To events, meaning they actually pass through environmental objects - and each other - now (so a lot more ghost-like)
- Altered the end boss's On Update events so it only slows down instead of stopping when it gets hit
- Boosted the boss's speed and HP (it's an actually frantic fight now...!)
Runaways:
- Fixed up the title screen image so there is no longer this one off-colour pixel in the top-left corner... ๐ค
- Attempted to fix the soft-lock bug from the first build (see previous devlog). I don't think it's fixed the problem yet, tho... ๐ฌ
- Slightly nerfed the shotgun, sort of. Given how the shotgun works, basically every shot puts a lot more stuff on screen for a brief period, and a lot of the crashes and kernel panics I'd received during testing tended to coincide with shotgun use. I reduced the lifetime of each projectile which makes up a single shot, which has the knock-on effect of reducing the shotgun range. This being said, it's a videogame shotgun - limited range makes it tactical ๐ง. I'm not sure if it's solved the problem tho ๐ค.
Get GRC presents SUPER AGBIC 3-IN-1!!! [A Game By Its Cover 2023]
GRC presents SUPER AGBIC 3-IN-1!!! [A Game By Its Cover 2023]
GHOST NIRVANA SSS: Super salt splash, RUNAWAYS and San Taku Shi: Rock Paper Scissors
Status | Released |
Author | Grave Reaper Cushions |
Genre | Action, Platformer, Shooter |
Tags | a-game-by-its-cover, agbic, chiptune, compilation, Game Boy, Pixel Art, Short, Twin Stick Shooter |
Languages | English |
More posts
- Downloadable ROMs now available ๐Aug 18, 2023
- I learned a ton from this one... ๐ตAug 14, 2023
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